Reference preview
ReShade Shader Database
A future searchable reference for understanding what common effects do, where they may come from, and what they may require. The examples below are curated, static summaries.
Static controls only. Search, filters, and the shader registry are not active.
CAS
Sharpening
Contrast-adaptive sharpening intended to improve perceived detail without depth information.
MXAO
Ambient occlusion
A screen-space ambient occlusion effect whose result and cost depend heavily on its settings and depth access.
Clarity
Local contrast
Adjusts local contrast to make mid-scale image detail more pronounced.
Bloom
Lighting
Adds glow around bright regions; implementations and configuration vary across packages.
LUT
Color grading
Maps colors through a lookup texture to apply a prepared color grade.
SMAA
Anti-aliasing
A post-process anti-aliasing technique designed to reduce visible jagged edges.