Registry 2026.07.21-packages.1

Color effects by prod80

An extensive collection of color and contrast manipulation effects

Registry knowledge, not an installation scan

This record describes bundled filenames and techniques. It does not confirm what is installed on this device, whether files exist, or whether an effect is compatible with a game.

Use the ReShade Preset Inspector and dependency scanner to compare a local preset and selected installation snapshot, or review contextual requirements in the Compatibility & Performance Advisor.

Record details

Aliases: Color effects

Active29 curated shaders
Maintainer
prod80
Reviewed
2026-07-21
Source revision
1c2ed5b093b0
Package files and dependencies

Known include files

  • PD80_00_Base_Effects.fxh
  • PD80_00_Blend_Modes.fxh
  • PD80_00_Color_Spaces.fxh
  • PD80_00_Noise_Samplers.fxh
  • PD80_LUT_v2.fxh

Matching data

Known shader files and techniques

ShaderScope uses these names as association evidence, not proof that a package is installed.

PD80 01A RT Correct Contrast

Shader files

  • PD80_01A_RT_Correct_Contrast.fx

Techniques

  • prod80_01A_RT_Correct_Contrast

Repository paths

  • Shaders/PD80_01A_RT_Correct_Contrast.fx

PD80 01B RT Correct Color

Shader files

  • PD80_01B_RT_Correct_Color.fx

Techniques

  • prod80_01B_RT_Correct_Color

Repository paths

  • Shaders/PD80_01B_RT_Correct_Color.fx

PD80 01 Color Gamut

Shader files

  • PD80_01_Color_Gamut.fx

Techniques

  • prod80_01_Color_Gamut

Repository paths

  • Shaders/PD80_01_Color_Gamut.fx

PD80 02 Bloom

Shader files

  • PD80_02_Bloom.fx

Techniques

  • prod80_02_Bloom

Repository paths

  • Shaders/PD80_02_Bloom.fx

PD80 02 Bonus LUT pack

Shader files

  • PD80_02_Bonus_LUT_pack.fx

Techniques

No technique was extracted confidently.

Repository paths

  • Shaders/PD80_02_Bonus_LUT_pack.fx

PD80 02 Cinetools LUT

Shader files

  • PD80_02_Cinetools_LUT.fx

Techniques

No technique was extracted confidently.

Repository paths

  • Shaders/PD80_02_Cinetools_LUT.fx

PD80 02 LUT Creator

Shader files

  • PD80_02_LUT_Creator.fx

Techniques

  • prod80_02_LUT_Creator

Repository paths

  • Shaders/PD80_02_LUT_Creator.fx

PD80 03 Color Space Curves

Shader files

  • PD80_03_Color_Space_Curves.fx

Techniques

  • prod80_03_Color_Space_Curves

Repository paths

  • Shaders/PD80_03_Color_Space_Curves.fx

PD80 03 Curved Levels

Shader files

  • PD80_03_Curved_Levels.fx

Techniques

  • prod80_03_CurvedLevels

Repository paths

  • Shaders/PD80_03_Curved_Levels.fx

PD80 03 Filmic Adaptation

Shader files

  • PD80_03_Filmic_Adaptation.fx

Techniques

  • prod80_03_FilmicTonemap

Repository paths

  • Shaders/PD80_03_Filmic_Adaptation.fx

PD80 03 Levels

Shader files

  • PD80_03_Levels.fx

Techniques

  • prod80_03_Levels

Repository paths

  • Shaders/PD80_03_Levels.fx

PD80 03 Shadows Midtones Highlights

Shader files

  • PD80_03_Shadows_Midtones_Highlights.fx

Techniques

  • prod80_03_Shadows_Midtones_Highlights

Repository paths

  • Shaders/PD80_03_Shadows_Midtones_Highlights.fx

PD80 04 BlacknWhite

Shader files

  • PD80_04_BlacknWhite.fx

Techniques

  • prod80_04_Black_and_White

Repository paths

  • Shaders/PD80_04_BlacknWhite.fx

PD80 04 Color Balance

Shader files

  • PD80_04_Color_Balance.fx

Techniques

  • prod80_04_ColorBalance

Repository paths

  • Shaders/PD80_04_Color_Balance.fx

PD80 04 Color Gradients

Shader files

  • PD80_04_Color_Gradients.fx

Techniques

  • prod80_04_ColorGradient

Repository paths

  • Shaders/PD80_04_Color_Gradients.fx

PD80 04 Color Isolation

Shader files

  • PD80_04_Color_Isolation.fx

Techniques

  • prod80_04_ColorIsolation

Repository paths

  • Shaders/PD80_04_Color_Isolation.fx

PD80 04 Color Temperature

Shader files

  • PD80_04_Color_Temperature.fx

Techniques

  • prod80_04_ColorTemperature

Repository paths

  • Shaders/PD80_04_Color_Temperature.fx

PD80 04 Contrast Brightness Saturation

Shader files

  • PD80_04_Contrast_Brightness_Saturation.fx

Techniques

  • prod80_04_ContrastBrightnessSaturation

Repository paths

  • Shaders/PD80_04_Contrast_Brightness_Saturation.fx

PD80 04 Magical Rectangle

Shader files

  • PD80_04_Magical_Rectangle.fx

Techniques

  • prod80_04_Magical_Rectangle

Repository paths

  • Shaders/PD80_04_Magical_Rectangle.fx

PD80 04 Saturation Limit

Shader files

  • PD80_04_Saturation_Limit.fx

Techniques

  • prod80_04_Saturation_Limiter

Repository paths

  • Shaders/PD80_04_Saturation_Limit.fx

PD80 04 Selective Color

Shader files

  • PD80_04_Selective_Color.fx

Techniques

  • prod80_04_SelectiveColor

Repository paths

  • Shaders/PD80_04_Selective_Color.fx

PD80 04 Selective Color v2

Shader files

  • PD80_04_Selective_Color_v2.fx

Techniques

  • prod80_04_SelectiveColor_v2

Repository paths

  • Shaders/PD80_04_Selective_Color_v2.fx

PD80 04 Technicolor

Shader files

  • PD80_04_Technicolor.fx

Techniques

  • prod80_04_Technicolor

Repository paths

  • Shaders/PD80_04_Technicolor.fx

PD80 05 Sharpening

Shader files

  • PD80_05_Sharpening.fx

Techniques

  • prod80_05_LumaSharpen

Repository paths

  • Shaders/PD80_05_Sharpening.fx

PD80 06 Chromatic Aberration

Shader files

  • PD80_06_Chromatic_Aberration.fx

Techniques

  • prod80_06_ChromaticAberration

Repository paths

  • Shaders/PD80_06_Chromatic_Aberration.fx

PD80 06 Depth Slicer

Shader files

  • PD80_06_Depth_Slicer.fx

Techniques

  • prod80_06_Depth_Slicer

Repository paths

  • Shaders/PD80_06_Depth_Slicer.fx

PD80 06 Film Grain

Shader files

  • PD80_06_Film_Grain.fx

Techniques

  • prod80_06_FilmGrain

Repository paths

  • Shaders/PD80_06_Film_Grain.fx

PD80 06 Luma Fade

Shader files

  • PD80_06_Luma_Fade.fx

Techniques

  • after
  • prod80_06_LumaFade_End
  • prod80_06_LumaFade_Start

Repository paths

  • Shaders/PD80_06_Luma_Fade.fx

PD80 06 Posterize Pixelate

Shader files

  • PD80_06_Posterize_Pixelate.fx

Techniques

  • prod80_06_Posterize_Pixelate

Repository paths

  • Shaders/PD80_06_Posterize_Pixelate.fx

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